We launched search ads providing creators and brands another way to reach new and current audiences based on what they’re searching on Roblox. Material generator moved out of beta to full release, enabling creators to utilize generative AI to create materials based on prompts. Creators can now add music to their experiences via our new integration with our partner Distrokid. We launched a new chat tab in app, allowing users to access their chats with a single click from anywhere on Roblox. Creators on Roblox can now see what changes their collaborators have made to their experiences in Roblox Studio.
Proactive marketplace archival
- We integrated the ban API into our Creator Hub, making it easier for devs to ban or unban users from their experience.
- We launched search ads providing creators and brands another way to reach new and current audiences based on what they’re searching on Roblox.
- We launched new capabilities for our AI assistant which is now able automatically add, remove, or change assets in a scene in realtime.
- We began a test to increase the amount of server memory available to creators, enabling creators to create experience that can support more content and more players.
- We gave creators the ability to archive past Marketplace items without reaching out to Roblox for assistance, allowing them to better maintain their catalog of available items.
We gave creators the ability to archive past Marketplace items without reaching out to Roblox for assistance, allowing them to better maintain their catalog of available items. We launched the material picker providing creators visual previews, powerful search, and intuitive filters, to make finding and applying materials is faster and easier than ever. We integrated the ban API into our Creator Hub, making it easier for devs to ban or unban users from their experience. We launched ads preferences within settings, allowing users to opt-in or out of personalized ads and data sharing.
Explore o mais recente da Roblox
We started to roll-out automatic occlusion culling, improving performance by only rendering objects that are immediately in the player’s line-of-sight. We enabled users under the age of 13 to correct their age if necessary to ensure they’re engaging with content most appropriate for their age. We updated our highlight and outline system to now be properly rendered and displayed on mobile devices. We also improved its architecture to reduce the likelihood that it will hang or freeze.
Renomeação dos Grupos Roblox para Comunidades
We redesigned Roblox Studio’s user experience to be more intuitive and flexible. We launched new capabilities for our AI assistant which is now able automatically add, remove, or change assets in a scene in realtime. Our new aerodynamics system entered open beta, improving how objects move through the air & interact with the world around them.
- We launched new capabilities for our AI assistant which is now able automatically add, remove, or change assets in a scene in realtime.
- We launched one of our first commerce experiences, enabling people on Roblox to buy real-world movie tickets to see Beetlejuice, Beetlejuice at Fandango’s virtual box office.
- We also improved its architecture to reduce the likelihood that it will hang or freeze.
- We integrated the ban API into our Creator Hub, making it easier for devs to ban or unban users from their experience.
- We launched search ads providing creators and brands another way to reach new and current audiences based on what they’re searching on Roblox.
Self-serve archiving in Creator Hub
We enabled creators to measure where and when people in their experiences make purchases, allowing them to optimize their monetization. We improved our group revenue system, enabling creators to pay collaborators directly within creator hub and define percentage splits by revenue source. We rolled out our updated lighting system to Android devices, improving the quality and performance of lighting across experiences. We enabled creators to highlight events happening in their experiences on the group page. Our audio API was fully released, enabling creators to build more complicated and rich audio interactions in their experiences.
Experience Notifications
We launched one of our first commerce experiences, enabling people on Roblox to buy real-world movie tickets to see Beetlejuice, Beetlejuice at Fandango’s virtual box office. We began a test to increase the amount of server memory available to creators, enabling creators to create experience that can support more content and more players. We added optimization mode, allowing people on Roblox to select whether they want to optimize for performance, quality, or a balance of the two. We enabled sharing of Creator Store items via hyperlinks, and improved preview images of each item. Our updated our login experience, makes it easier for users to sign-in based on whether they signed up with a password or a passkey.